Allegorithmic Bitmap2Material 3.1.2 Build 17903 (Win/Mac)
Allegorithmic Bitmap2Material 3.1.2 Build 17903 (Win/Mac)



Allegorithmic Bitmap2Material 3.1.2 Build 17903 (Win/Mac) | 34.13 MB | 39.17 MB



Bitmap2Material 3 Generate all your needed outputs from a single image. Substance B2M allows you to generate all those PBR outputs from a single input image: base color, normal, metallic, roughness, ambient occlusion.

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Panorama of the city (a selection of bitmap images)

Panorama of the city (a selection of bitmap images)
62 jpg | 2400x1601 ~ 19933x1580 | 819 mb
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Happy Easter bitmap
Happy Easter bitmap
20 JPEG | MAX 8000 x 5298 | 102 MB
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Night city, town daily (selection of bitmap images)

Night city, town daily (selection of bitmap images)
285 jpg | 1418x2048 ~ 8715x2890 | 1,89 Gb
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Allegorithmic Bitmap2material v3.1.3 build 18040 Win/Mac

Allegorithmic Bitmap2material v3.1.3 build 18040 Win/Mac

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Allegorithmic Bitmap2material v3.1.3 build 18040
Allegorithmic Bitmap2material v3.1.3 build 18040

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within UE4. This includes PBR channels such as base color (or albedo), metallic, roughness but also normal, height, specular, curvature, AO etc., based on the most accurate conversion algorithm out there.
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Allegorithmic Bitmap2Material 3.1.1.16514.Retail (Win/Mac)
Allegorithmic Bitmap2Material 3.1.1.16514 Retail (Win/Mac) | 40/40 MB


B2M is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool & game engine. This includes PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there.
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